Drawing a Doodad In-Game#
Sketchy Maze has support for drawing your custom doodad sprites in-game, although for now you may find it more comfortable to use an external image editor instead.
To start a new doodad, open the game and enter the level editor. Select the
"File -> New Doodad" menu at the top of the screen. You will be prompted for
the square dimensions of your doodad (i.e.
100 for a 100x100 sprite) and
you can begin editing.
A key difference between Levels and Doodads are that Doodad drawings can have multiple layers. For doodads these are used to store multiple frames of animation or different states, such as an opened vs. closed door.
Doodads saved in-game go in your user config directory on your system.
Future Planned Features#
Creating doodads in-game is intended to be a fully supported feature. The following features are planned to be supported:
- Implement some features only available on the